A brief and hopefully to the point on getting up and running with OpenGL in an Ubuntu Linux environment. For setting up OpenGL in Windows / Visual Studio environments, please see this post. My choice of integrated development environment for C++ development for this example is Netbeans 7.3. Continue reading
1. Install the Boost libraries from the command line
First try the following
$ sudo apt-get install libboost*
You may get an error message similar to the following, like I did:
1. Obtain QT4
Run these from the command line:
$ sudo apt-get update
$ sudo apt-get install libqt4-dev qt4-qmake cmake r-base-dev libcurl4-gnutls-dev
A guide to getting started with Windows graphics applications for the very first time. The Windows Graphics Device Interface (GDI) forms the basis of drawing lines and objects, and from this device contexts. I will not go into any detail about these concepts in this post. I just want to show a simple means of getting started with things like the drawing of lines and objects in Windows applications. There is nothing stopping you from reading further on the subject to increase your understanding.
A few screenshots describing how to create sequence diagrams using Enterprise Architect. There is an excellent YouTube presentation, which is where I got a lot of this information from, available from here:
1. Create a new project
In the File menu, select New Project:
1. Open Eclipse and create a new project
Select File -> New -> Java Project. Give your project a name and change the default locxation of the folder location, if desired. Click the Finish button:
Some pointers on how to get ffmpeg installed for use in Windows environments.